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| Criterion | ![]() UX Research Tree Testing | ![]() Innovation Contradiction Analysis | ![]() Innovation Brainstorming |
|---|---|---|---|
Purposedifferent | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low |
Timedifferent | 1-2 Tage | 60-120 min | 30-60 min |
Participantsdifferent | Based on research question | 2-8 | 4-12 |
Formatdifferent | Async | Workshop | Workshop |
Outputdifferent | Findability Metrics, Path Analysis, Revised IA | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | Information architectureNavigationFindability | ContradictionsInnovationProblem solving | BrainstormingIdeationCreativityWorkshopDivergence |
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