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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for Contradiction Analysis.
Innovation
Contradiction Analysis
A3 Problem-Solving workspace showing the question, observations, and next decision.
Operations
A3 Problem Solving
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly.For a complex deviation with several people involved, the method bundles problem, analysis, and decision onto one page. It creates a shared working space where causes, countermeasures, and follow-up fit together.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
1-2 Tage60-120 min45-90 min1-2 Tage
Participantsdifferent
Based on research question2-82-510-30
Formatdifferent
AsyncWorkshopWorkshop + asyncAsync
Outputdifferent
Findability Metrics, Path Analysis, Revised IAContradiction Statement, Abstraction Notes, Solution Principles, Concept IdeasA3 Report, Action Plan, Root Cause AnalysisClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
Information architectureNavigationFindability
ContradictionsInnovationProblem solving
LeanProblem solvingCoachingOperations
UXNavigationFindabilityValidation
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