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Criterion
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
Paper illustration for Problem Interview
Product Discovery
Problem Interview
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Purposedifferent
When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
1-2 Tage1-4 Wochen30-60 min je Interview1-2 Tage
Participantsdifferent
Based on research question3-10 Kunden5-12 Interviews10-30
Formatdifferent
AsyncWorkshop + asyncWorkshop + asyncAsync
Outputdifferent
Findability Metrics, Path Analysis, Revised IAConcierge Learnings, Service Blueprint, MVP RisksProblem Evidence, Risk Notes, Customer SegmentsClick Heatmap, Success Rate, Design Recommendations
Tagsno overlap
Information architectureNavigationFindability
MVPValidationServiceDiscovery
DiscoveryInterviewsValidation
UXNavigationFindabilityValidation
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