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Criterion
Paper illustration for Time Blocking
Operations
Time Blocking
Paper illustration of two people facing each other, speech bubbles and an open interview notebook.
UX Research
User Interviews
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Purposedifferent
With a calendar that grows on request, the method makes available time explicit again. It combines appointments, focus work, and buffer into a more realistic day structure.When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.
Complexitysame
LowLowLowLow
Timedifferent
15-30 min Planung, laufend30–60 min per interview30-60 min25-40 min
Participantsdifferent
11 participant per interview1-51-5
Formatdifferent
AsyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Blocked Calendar, Capacity View, Focus PlanInterview Notes, Themes, Insight SummaryCompleted Experiment Canvas, Success MetricLearning Card with evidence and next action
Tagsno overlap
PlanningTime managementFocus
QualitativeResearchCustomerDiscovery
ExperimentsValidationDiscoveryHypothesis
ExperimentsValidationDiscoveryLearning
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