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| Criterion | ![]() Operations Time Blocking | ![]() DevOps Game Day | ![]() Operations Learning Review | ![]() Operations After-Action Review |
|---|---|---|---|---|
Purposedifferent | With a calendar that grows on request, the method makes available time explicit again. It combines appointments, focus work, and buffer into a more realistic day structure. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. |
Complexitydifferent | Low | High | Medium | Low |
Timedifferent | 15-30 min Planung, laufend | Halber Tag | 1-3 h | 20-45 min |
Participantsdifferent | 1 | 5-20 | 3-10 | 3-12 |
Formatdifferent | Async | Workshop | Workshop | Workshop + async |
Outputdifferent | Blocked Calendar, Capacity View, Focus Plan | Simulation Notes, Gaps List, Updated Runbooks | Learning Review Notes, System Factors, Improvement Actions | Lessons learned, Action items, Event summary |
Tagsno overlap | PlanningTime managementFocus | ResilienceOperationsIncident | LearningRetrospectiveIncidentOperations | LearningOperationsImprovement |



