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Criterion
Paper illustration for Three-Point Estimation.
Decision Making
Three-Point Estimation
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration of MVP Test Matrix with a method-specific labelled workspace.
Product Discovery
MVP Test Matrix
Purposedifferent
A single estimate for effort, time, or risk often looks too smooth for the real uncertainty behind it. It separates options, evaluation criteria, and open risks. The result is captured as a Three-Point Estimate, Risk Range, and Assumption Notes.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan.
Complexitydifferent
MediumLowHighMedium
Timedifferent
10-30 min je Item25-40 min1-4 Wochen45-75 min
Participantsdifferent
1-81-51-62-8
Formatdifferent
Workshop + asyncWorkshop + asyncAsyncWorkshop
Outputdifferent
Three-Point Estimate, Risk Range, Assumption NotesLearning Card with evidence and next actionExperiment results, Decision log, Learning summaryTest Matrix, Test Plan
Tagsno overlap
EstimationUncertaintyForecasting
ExperimentsValidationDiscoveryLearning
ExperimentsGrowthAnalyticsValidation
ExperimentsValidationDiscoveryOptions
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