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| Criterion | ![]() Agile Three Amigos | ![]() Agile Start Stop Continue | ![]() Agile Sprint Retrospective | ![]() Agile Starfish Retrospective |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 15-30 min | 30-60 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 45-90 min |
Participantsdifferent | 3 | 3-12 | Scrum Team | 4-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Start Stop Continue Board, Improvement Actions | Improvement actions, Team agreements | Starfish Board, Practice Changes, Experiments |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | RetrospectiveImprovementTeamReflection | RetrospectiveImprovementLearning | RetrospectiveImprovementExperimentsTeam |



