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| Criterion | ![]() Agile Three Amigos | ![]() Agile Specification by Example | ![]() Innovation Design Charrette | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 15-30 min | 60-90 min pro Feature | Halber Tag bis mehrere Tage | 30-60 min |
Participantsdifferent | 3 | 3-6 | 10-50 | 3-7 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Example Table, Acceptance Tests | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | AgileRequirementsExamplesBehavior-Driven Development | BrainstormingWorkshopCollaborationIdeation | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



