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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
A 5 Whys working surface connects an observable problem with evidenced causes, marked uncertainty and concrete countermeasures with ownership.
Operations
5 Whys
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.
Complexitydifferent
LowMediumLowLow
Timedifferent
15-30 min60-90 min pro Feature15-30 min30-60 min
Participantsdifferent
33-62-63-7
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsExample Table, Acceptance TestsRoot cause notes, CountermeasuresExample Map, Acceptance Criteria, Open Questions
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
AgileRequirementsExamplesBehavior-Driven Development
Root causeIncidentLeanProblem solving
Behavior-Driven DevelopmentRequirementsExamplesRefinement
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