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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration of Ontology Design Patterns with its method-specific working model.
Knowledge Modeling
Ontology Design Patterns
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.
Complexitydifferent
LowLowMediumMedium
Timedifferent
15-30 min30-60 min1-3 h pro Pattern60-90 min pro Feature
Participantsdifferent
33-71-63-6
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsExample Map, Acceptance Criteria, Open QuestionsSelected Patterns, Adapted Schema Fragments, Pattern DocumentationExample Table, Acceptance Tests
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
Behavior-Driven DevelopmentRequirementsExamplesRefinement
OntologyPatternsReuseSemanticModeling
AgileRequirementsExamplesBehavior-Driven Development
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