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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration of Ontology Design Patterns with its method-specific working model.
Knowledge Modeling
Ontology Design Patterns
Paper illustration of Competency Questions with its method-specific working model.
Knowledge Modeling
Competency Questions
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles.Competency Questions translate a domain model into concrete questions that it must be able to answer. The method keeps the model's scope clean and prevents pretty but useless structures.
Complexitydifferent
LowLowMediumMedium
Timedifferent
15-30 min30-60 min1-3 h pro Pattern2-4 h
Participantsdifferent
33-71-62-8
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Clarified Story, Test Examples, Open QuestionsExample Map, Acceptance Criteria, Open QuestionsSelected Patterns, Adapted Schema Fragments, Pattern DocumentationCompetency Question Set, Required Concepts, Test Queries, Coverage Matrix
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
Behavior-Driven DevelopmentRequirementsExamplesRefinement
OntologyPatternsReuseSemanticModeling
OntologyKnowledge graphScopeRequirementsSemantic
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