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| Criterion | ![]() Agile Three Amigos | ![]() Agile Example Mapping | ![]() Decision Making Cynefin Workshop | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 15-30 min | 30-60 min | 60-180 min | 60-90 min pro Feature |
Participantsdifferent | 3 | 3-7 | 4-20 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Example Map, Acceptance Criteria, Open Questions | Cynefin Map, Domain-specific Actions, Sensemaking Notes | Example Table, Acceptance Tests |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | Behavior-Driven DevelopmentRequirementsExamplesRefinement | ComplexitySensemakingDecision | AgileRequirementsExamplesBehavior-Driven Development |



