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| Criterion | ![]() Agile Three Amigos | ![]() UX Research Empathy Mapping | ![]() UX Research Personas | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 15-30 min | 30–60 min | 1-3 Tage | 20-40 min pro Story |
Participantsdifferent | 3 | 4-8 | Internes Team | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Empathy Map, Assumptions List, Research Gaps | Persona Profiles, Needs Summary, Scenario Notes | Acceptance Criteria, Story Update |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | SynthesisQualitativeWorkshop | ResearchCustomerSynthesis | AgileRequirementsRefinementBehavior-Driven Development |



