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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for 1-2-4-All.
Facilitation
1-2-4-All
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster.
Complexitydifferent
LowMediumLowLow
Timedifferent
15-30 min1-3 h30-60 min10-20 min
Participantsdifferent
33-83-74-100+
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsSketches, Concept Directions, Design DecisionsExample Map, Acceptance Criteria, Open QuestionsIdea List, Shared Insights, Emergent Themes
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
SketchingCollaborationIdeation
Behavior-Driven DevelopmentRequirementsExamplesRefinement
FacilitationInclusionIdeation
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