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| Criterion | ![]() Agile Three Amigos | ![]() UX Design Design Studio | ![]() Innovation Design Charrette | ![]() Innovation Lotus Blossom |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a central question feels too large, the method breaks it into neighboring topic fields with their own depth of ideation. It holds structure and openness at the same time, so adjacent perspectives don't get lost. This grows an idea space out of a core problem. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 15-30 min | 1-3 h | Halber Tag bis mehrere Tage | 45-90 min |
Participantsdifferent | 3 | 3-8 | 10-50 | 3-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | Sketches, Concept Directions, Design Decisions | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Lotus Diagram, Idea Themes, Shortlist |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | SketchingCollaborationIdeation | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationCreativityDivergenceWorkshop |



