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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of an eight-panel idea sheet with varied sketches beside a timer set to eight minutes.
Innovation
Crazy 8s
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.
Complexitysame
LowLowLowLow
Timedifferent
15-30 min8-15 min20-40 min pro Story30-60 min
Participantsdifferent
31-103-63-7
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsSketch Set, Idea Shortlist, Direction OptionsAcceptance Criteria, Story UpdateExample Map, Acceptance Criteria, Open Questions
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
BrainstormingSketchingSpeedDivergenceDesign sprint
AgileRequirementsRefinementBehavior-Driven Development
Behavior-Driven DevelopmentRequirementsExamplesRefinement
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