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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.
Complexitydifferent
LowMediumLowLow
Timedifferent
15-30 min45-60 min45-90 min25-40 min
Participantsdifferent
32-82-81-5
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Clarified Story, Test Examples, Open QuestionsAssumption map, Test backlog, Risk rankingAssumption List, Critical Assumptions, Learning PlanLearning Card with evidence and next action
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
AssumptionsRiskExperimentsValidation
AssumptionsRiskDecisionDiscovery
ExperimentsValidationDiscoveryLearning
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