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Criterion
Three Amigos method illustration showing its working structure
Agile
Three Amigos
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Purposedifferent
When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.
Complexitydifferent
LowHighMediumLow
Timedifferent
15-30 min1-4 Wochen45-60 min20-40 min pro Story
Participantsdifferent
31-62-83-6
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncWorkshop
Outputdifferent
Clarified Story, Test Examples, Open QuestionsExperiment results, Decision log, Learning summaryAssumption map, Test backlog, Risk rankingAcceptance Criteria, Story Update
Tagsno overlap
CollaborationBehavior-Driven DevelopmentQualityRefinement
ExperimentsGrowthAnalyticsValidation
AssumptionsRiskExperimentsValidation
AgileRequirementsRefinementBehavior-Driven Development
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