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| Criterion | ![]() Agile Three Amigos | ![]() Agile 4Ls Retrospective | ![]() Agile Example Mapping | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 15-30 min | 45–75 min | 30-60 min | 60-90 min pro Feature |
Participantsdifferent | 3 | Team members involved | 3-7 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Clarified Story, Test Examples, Open Questions | 4Ls Board, Learning Themes, Improvement Actions | Example Map, Acceptance Criteria, Open Questions | Example Table, Acceptance Tests |
Tagsno overlap | CollaborationBehavior-Driven DevelopmentQualityRefinement | RetrospectiveLearningReflectionTeam | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsExamplesBehavior-Driven Development |



