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| Criterion | ![]() Product Discovery Test Card | ![]() UX Research User Interviews | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 20-35 min | 30–60 min per interview | 30-60 min | 25-40 min |
Participantsdifferent | 1-5 | 1 participant per interview | 1-5 | 1-5 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Test Card with a pre-set threshold | Interview Notes, Themes, Insight Summary | Completed Experiment Canvas, Success Metric | Learning Card with evidence and next action |
Tags1 shared | ExperimentsValidationDiscoveryHypothesis | QualitativeResearchCustomerDiscovery | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryLearning |



