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| Criterion | ![]() Team Design Team Topologies Interaction Modes | ![]() Agile Starfish Retrospective | ![]() Agile Mad Sad Glad | ![]() Agile Sailboat Retrospective |
|---|---|---|---|---|
Purposedifferent | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Half day | 45-90 min | 30-60 min | 45-90 min |
Participantsdifferent | Team-Leads plus Architecture | 4-12 | 3-10 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Interaction Heat Map, Agreements per Pair | Starfish Board, Practice Changes, Experiments | Emotion Board, Themes, Action Items | Sailboat Board, Risks, Improvement Actions |
Tags1 shared | TeamAlignmentCollaborationOrganization | RetrospectiveImprovementExperimentsTeam | RetrospectiveTeamReflection | RetrospectiveTeamImprovement |



