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Selected:Team Topologies Interaction ModesSailboat RetrospectiveStarfish Retrospective4Ls Retrospective
| Criterion | ![]() Team Design Team Topologies Interaction Modes | ![]() Agile Sailboat Retrospective | ![]() Agile Starfish Retrospective | ![]() Agile 4Ls Retrospective |
|---|---|---|---|---|
Purposedifferent | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Half day | 45-90 min | 45-90 min | 45–75 min |
Participantsdifferent | Team-Leads plus Architecture | 4-12 | 4-12 | Team members involved |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Interaction Heat Map, Agreements per Pair | Sailboat Board, Risks, Improvement Actions | Starfish Board, Practice Changes, Experiments | 4Ls Board, Learning Themes, Improvement Actions |
Tags1 shared | TeamAlignmentCollaborationOrganization | RetrospectiveTeamImprovement | RetrospectiveImprovementExperimentsTeam | RetrospectiveLearningReflectionTeam |



