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| Criterion | ![]() Team Design Team API | ![]() Growth Hooked Model | ![]() Facilitation Team Charter | ![]() Growth Flywheel |
|---|---|---|---|---|
Purposedifferent | When expectations between teams stay fuzzy, it describes how a team can be reached, used, and held accountable. It clarifies responsibility, interaction, and load between teams. The result is captured as a Team API document. | The Hooked Model helps clarify engagement loops, user behavior, and experiments. It makes repeat behavior measurable and captures the result as a hooked loop, trigger map, and reward design. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | Half day initial, dann laufend | Multiple workshops over several weeks | 2-4 h | 60-120 min |
Participantsdifferent | Ein Team plus Stakeholder | 2-8 | 3-12 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Team API Document | Hooked loop, Trigger map, Reward design, Ethics check | Team Charter, Working Norms, Role Notes | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog |
Tagsno overlap | TeamAlignmentCommunicationService | GrowthBehaviorRetention | TeamAlignmentCollaboration | GrowthRetentionConversion |



