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Criterion
Paper illustration for Teach-back.
Knowledge Modeling
Teach-back
Paper illustration for Knowledge Mapping.
Knowledge Modeling
Knowledge Mapping
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
Teach-back checks whether an explanation actually got through to the other person. The method makes misunderstandings visible early and strengthens shared understanding in advisory and learning situations.Knowledge Mapping makes knowledge, gaps, and transfer paths visible across a field. It fits when expertise should not just exist but also be findable and transferable.When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowMediumLowLow
Timedifferent
5-20 min1-3 h45-90 min45–75 min
Participantsdifferent
2-83-123-10Team members involved
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Understanding Check, Clarification Notes, Learning GapsKnowledge Map, Critical Knowledge Areas, Transfer PlanResponsibility Map, Role Agreements, Open Questions4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
LearningUnderstandingCommunication
KnowledgeMappingRisk
RolesResponsibilityTeamFacilitation
RetrospectiveLearningReflectionTeam
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