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| Criterion | ![]() Agile T-Shirt Sizing | ![]() Facilitation Team Charter | ![]() Agile Planning Poker | ![]() Team Design Team Topologies Interaction Modes |
|---|---|---|---|---|
Purposedifferent | When effort only needs to be classified roughly, it makes comparability more important than false precision. It helps sort work quickly into manageable sizes. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 15-45 min | 2-4 h | 2-5 min je Item | Half day |
Participantsdifferent | 2-12 | 3-12 | 3-9 | Team-Leads plus Architecture |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Size Buckets, Rough Backlog Map, Split Candidates | Team Charter, Working Norms, Role Notes | Relative Estimates, Assumption Notes, Split Candidates | Interaction Heat Map, Agreements per Pair |
Tagsno overlap | EstimationAgileRoadmap | TeamAlignmentCollaboration | EstimationAgileRelative sizingTeam | TeamAlignmentCollaborationOrganization |



