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Criterion
Paper illustration for T-Shirt Sizing.
Agile
T-Shirt Sizing
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When effort only needs to be classified roughly, it makes comparability more important than false precision. It helps sort work quickly into manageable sizes.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
LowLowMediumLow
Timedifferent
15-45 min15-60 minlaufend, 1-5 min je Item2-5 min je Item
Participantsdifferent
2-122-93-93-9
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Size Buckets, Rough Backlog Map, Split CandidatesIdeal Day Estimates, Assumption Notes, Capacity CaveatsPoint Estimates, Reference Stories, Velocity DataRelative Estimates, Assumption Notes, Split Candidates
Tags2 shared
EstimationAgileRoadmap
EstimationEffortAgile
EstimationAgileMeasurement
EstimationAgileRelative sizingTeam
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