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Criterion
Paper illustration for T-Shirt Sizing.
Agile
T-Shirt Sizing
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When effort only needs to be classified roughly, it makes comparability more important than false precision. It helps sort work quickly into manageable sizes.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
LowLowMediumLow
Timedifferent
15-45 min30-60 minlaufend, 1-5 min je Item2-5 min je Item
Participantsdifferent
2-123-73-93-9
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Size Buckets, Rough Backlog Map, Split CandidatesExample Map, Acceptance Criteria, Open QuestionsPoint Estimates, Reference Stories, Velocity DataRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationAgileRoadmap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationAgileMeasurement
EstimationAgileRelative sizingTeam
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