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| Criterion | ![]() UX Research Surveys | ![]() Product Discovery Concierge MVP | ![]() UX Research Empathy Mapping | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When a topic needs to be validated broadly and many people can answer the same question, surveys gather structured feedback in a scalable form. Answers become comparable and segmentable instead of remaining merely anecdotal. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 3-14 Tage | 1-4 Wochen | 30–60 min | 30-60 min |
Participantsdifferent | 50+ | 3-10 Kunden | 4-8 | 1-5 |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Survey Results, Charts, Segment Insights | Concierge Learnings, Service Blueprint, MVP Risks | Empathy Map, Assumptions List, Research Gaps | Completed Experiment Canvas, Success Metric |
Tagsno overlap | QuantitativeResearchValidation | MVPValidationServiceDiscovery | SynthesisQualitativeWorkshop | ExperimentsValidationDiscoveryHypothesis |



