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| Criterion | ![]() UX Design Storyboarding | ![]() Product Discovery Solution Interview | ![]() UX Research Tree Testing | ![]() Product Discovery Problem Interview |
|---|---|---|---|---|
Purposedifferent | When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 30-90 min | 30-60 min je Interview | 1-2 Tage | 30-60 min je Interview |
Participantsdifferent | 1-8 | 5-10 Interviews | Based on research question | 5-12 Interviews |
Formatdifferent | Workshop + async | Workshop + async | Async | Workshop + async |
Outputdifferent | Storyboard, Concept Narrative, Testable Assumptions | Solution Feedback, Objection List, Validation Notes | Findability Metrics, Path Analysis, Revised IA | Problem Evidence, Risk Notes, Customer Segments |
Tagsno overlap | VisualizationConceptsSequencePrototype | ValidationInterviewsPrototype | Information architectureNavigationFindability | DiscoveryInterviewsValidation |



