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Criterion
Six paper cards show a person moving from a problem through a service flow to a completed outcome.
UX Design
Storyboarding
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Paper illustration of a Concept Map with concepts and labelled links
Knowledge Modeling
Concept Mapping
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Purposedifferent
When a usage scenario needs to become understandable early, it condenses situations, context, and flow into a legible sequence. It helps check concept ideas before anything gets built.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.Concept Mapping arranges terms and relationships in a network that makes subject-matter connections tangible. It fits when a topic needs to be understood structurally rather than linearly.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.
Complexitydifferent
MediumLowMediumHigh
Timedifferent
30-90 min1-5 Tage1-2 h1-4 Wochen
Participantsdifferent
1-8Nutzertraffic1-81-6
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncAsync
Outputdifferent
Storyboard, Concept Narrative, Testable AssumptionsInterest Metrics, Conversion Signal, Learning NoteConcept Map, Relationship Labels, Knowledge GapsExperiment results, Decision log, Learning summary
Tagsno overlap
VisualizationConceptsSequencePrototype
ValidationExperimentsDemandGrowth
KnowledgeConceptsMappingSensemaking
ExperimentsGrowthAnalyticsValidation
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