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| Criterion | ![]() Agile Story Splitting | ![]() Delivery Communication Plan | ![]() Agile Planning Poker | ![]() Agile Affinity Estimation |
|---|---|---|---|---|
Purposedifferent | When a story becomes too large for a clean flow, it breaks scope down along value and risk. It shapes the work into a form that ships earlier and is easier to verify. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 30-60 min | 45-90 min | 2-5 min je Item | 30-90 min |
Participantsdifferent | 2-6 | 2-6 | 3-9 | 3-12 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Smaller Stories, Acceptance Criteria, Split Rationale | Communication Plan, Channel Matrix, Message Cadence | Relative Estimates, Assumption Notes, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items |
Tagsno overlap | BacklogIterationDelivery | CommunicationStakeholdersDeliveryPlanning | EstimationAgileRelative sizingTeam | EstimationBacklogRelative sizing |



