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Criterion
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
MediumLowLowMedium
Timedifferent
laufend, 1-5 min je Item2-5 min je Item30-60 min30-90 min
Participantsdifferent
3-93-93-73-12
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Point Estimates, Reference Stories, Velocity DataRelative Estimates, Assumption Notes, Split CandidatesExample Map, Acceptance Criteria, Open QuestionsBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
EstimationAgileMeasurement
EstimationAgileRelative sizingTeam
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationBacklogRelative sizing
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