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Criterion
Paper illustration for Story Points.
Agile
Story Points
Paper illustration for NoEstimates.
Agile
NoEstimates
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Ideal Days.
Agile
Ideal Days
Purposedifferent
When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.
Complexitydifferent
MediumMediumLowLow
Timedifferent
laufend, 1-5 min je Itemlaufend2-5 min je Item15-60 min
Participantsdifferent
3-92-123-92-9
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Point Estimates, Reference Stories, Velocity DataThroughput Data, Flow Forecast, Slicing RulesRelative Estimates, Assumption Notes, Split CandidatesIdeal Day Estimates, Assumption Notes, Capacity Caveats
Tags1 shared
EstimationAgileMeasurement
EstimationForecastingFlow
EstimationAgileRelative sizingTeam
EstimationEffortAgile
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