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Criterion
Paper illustration for Story Points.
Agile
Story Points
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumLowLowLow
Timedifferent
laufend, 1-5 min je Item20-40 min pro Story30-60 min2-5 min je Item
Participantsdifferent
3-93-63-73-9
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Point Estimates, Reference Stories, Velocity DataAcceptance Criteria, Story UpdateExample Map, Acceptance Criteria, Open QuestionsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationAgileMeasurement
AgileRequirementsRefinementBehavior-Driven Development
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationAgileRelative sizingTeam
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