View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() Agile Start Stop Continue | ![]() Product Discovery Test Card | ![]() Agile Starfish Retrospective | ![]() Agile 4Ls Retrospective |
|---|---|---|---|---|
Purposedifferent | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30-60 min | 20-35 min | 45-90 min | 45–75 min |
Participantsdifferent | 3-12 | 1-5 | 4-12 | Team members involved |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Start Stop Continue Board, Improvement Actions | Test Card with a pre-set threshold | Starfish Board, Practice Changes, Experiments | 4Ls Board, Learning Themes, Improvement Actions |
Tagsno overlap | RetrospectiveImprovementTeamReflection | ExperimentsValidationDiscoveryHypothesis | RetrospectiveImprovementExperimentsTeam | RetrospectiveLearningReflectionTeam |



