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Criterion
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowLowMediumLow
Timedifferent
30-60 min20-35 min1-5 Tage45–75 min
Participantsdifferent
3-121-5NutzertrafficTeam members involved
Formatdifferent
WorkshopWorkshop + asyncAsyncWorkshop
Outputdifferent
Start Stop Continue Board, Improvement ActionsTest Card with a pre-set thresholdClick Data, Interest Signal, Learning Decision4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
RetrospectiveImprovementTeamReflection
ExperimentsValidationDiscoveryHypothesis
ValidationExperimentsDemandDiscovery
RetrospectiveLearningReflectionTeam
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