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Selected:Starfish RetrospectiveTeam Topologies Interaction ModesStart Stop Continue4Ls Retrospective
| Criterion | ![]() Agile Starfish Retrospective | ![]() Team Design Team Topologies Interaction Modes | ![]() Agile Start Stop Continue | ![]() Agile 4Ls Retrospective |
|---|---|---|---|---|
Purposedifferent | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 45-90 min | Half day | 30-60 min | 45–75 min |
Participantsdifferent | 4-12 | Team-Leads plus Architecture | 3-12 | Team members involved |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Starfish Board, Practice Changes, Experiments | Interaction Heat Map, Agreements per Pair | Start Stop Continue Board, Improvement Actions | 4Ls Board, Learning Themes, Improvement Actions |
Tags1 shared | RetrospectiveImprovementExperimentsTeam | TeamAlignmentCollaborationOrganization | RetrospectiveImprovementTeamReflection | RetrospectiveLearningReflectionTeam |



