methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitysame
LowLowLowLow
Timedifferent
45-90 min45-90 min30-60 min45–75 min
Participantsdifferent
4-123-103-10Team members involved
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Starfish Board, Practice Changes, ExperimentsResponsibility Map, Role Agreements, Open QuestionsEmotion Board, Themes, Action Items4Ls Board, Learning Themes, Improvement Actions
Tags1 shared
RetrospectiveImprovementExperimentsTeam
RolesResponsibilityTeamFacilitation
RetrospectiveTeamReflection
RetrospectiveLearningReflectionTeam
Add more methods