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Criterion
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Purposedifferent
When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.
Complexitysame
LowLowLowLow
Timedifferent
45-90 min25-40 min30-60 min30-60 min
Participantsdifferent
4-121-53-121-5
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Starfish Board, Practice Changes, ExperimentsLearning Card with evidence and next actionStart Stop Continue Board, Improvement ActionsCompleted Experiment Canvas, Success Metric
Tagsno overlap
RetrospectiveImprovementExperimentsTeam
ExperimentsValidationDiscoveryLearning
RetrospectiveImprovementTeamReflection
ExperimentsValidationDiscoveryHypothesis
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