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Criterion
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Process Mapping method illustration showing its working structure
Operations
Process Mapping
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Purposedifferent
When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.With a confusing workflow that has many handoffs, the method makes the actual process visible. It shows where work is passed on, delayed, or duplicated, so improvement targets the right spots.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.
Complexitydifferent
LowMediumHighMedium
Timedifferent
Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter1-3 hHalber Tag30-90 min
Participantsdifferent
Scrum Team3-105-203-12
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Improvement actions, Team agreementsProcess Map, Handoff List, Improvement BacklogSimulation Notes, Gaps List, Updated RunbooksPostmortem Doc, Action Items, Timeline
Tagsno overlap
RetrospectiveImprovementLearning
ProcessOperationsImprovement
ResilienceOperationsIncident
Site Reliability EngineeringIncidentLearningReliability
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