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| Criterion | ![]() Agile Sprint Retrospective | ![]() Knowledge Modeling Feynman Technique | ![]() Agile Start Stop Continue | ![]() Agile Starfish Retrospective |
|---|---|---|---|---|
Purposedifferent | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | The Feynman Technique checks understanding by explaining a topic so that it stays easy for others to understand. It makes knowledge gaps visible before they become costly in everyday work. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 20-60 min | 30-60 min | 45-90 min |
Participantsdifferent | Scrum Team | 1 | 3-12 | 4-12 |
Formatdifferent | Workshop | Async | Workshop | Workshop |
Outputdifferent | Improvement actions, Team agreements | Plain-language Explanation, Knowledge Gaps, Study Notes | Start Stop Continue Board, Improvement Actions | Starfish Board, Practice Changes, Experiments |
Tagsno overlap | RetrospectiveImprovementLearning | LearningKnowledgeUnderstanding | RetrospectiveImprovementTeamReflection | RetrospectiveImprovementExperimentsTeam |



