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Criterion
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Feynman Technique.
Knowledge Modeling
Feynman Technique
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Purposedifferent
When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.The Feynman Technique checks understanding by explaining a topic so that it stays easy for others to understand. It makes knowledge gaps visible before they become costly in everyday work.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.
Complexitysame
LowLowLowLow
Timedifferent
Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter20-60 min45–75 min45-90 min
Participantsdifferent
Scrum Team1Team members involved4-12
Formatdifferent
WorkshopAsyncWorkshopWorkshop
Outputdifferent
Improvement actions, Team agreementsPlain-language Explanation, Knowledge Gaps, Study Notes4Ls Board, Learning Themes, Improvement ActionsStarfish Board, Practice Changes, Experiments
Tagsno overlap
RetrospectiveImprovementLearning
LearningKnowledgeUnderstanding
RetrospectiveLearningReflectionTeam
RetrospectiveImprovementExperimentsTeam
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