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| Criterion | ![]() Agile Sprint Retrospective | ![]() Decision Making Delphi Method | ![]() Agile 4Ls Retrospective | ![]() Decision Making OODA Loop |
|---|---|---|---|---|
Purposedifferent | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 1-4 Wochen | 45–75 min | 15-60 min je Zyklus |
Participantsdifferent | Scrum Team | 6-30 Experten | Team members involved | 1-8 |
Formatdifferent | Workshop | Async | Workshop | Workshop + async |
Outputdifferent | Improvement actions, Team agreements | Expert Forecast, Consensus Range, Assumption Notes | 4Ls Board, Learning Themes, Improvement Actions | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | RetrospectiveImprovementLearning | ForecastingExpertsDecisionStrategy | RetrospectiveLearningReflectionTeam | DecisionChangeLearningStrategy |



