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Criterion
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Purposedifferent
When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.
Complexitydifferent
LowHighLowLow
Timedifferent
Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter1-4 Wochen1-5 Tage45-90 min
Participantsdifferent
Scrum Team1-6Nutzertraffic4-12
Formatdifferent
WorkshopAsyncAsyncWorkshop
Outputdifferent
Improvement actions, Team agreementsExperiment results, Decision log, Learning summaryInterest Metrics, Conversion Signal, Learning NoteStarfish Board, Practice Changes, Experiments
Tagsno overlap
RetrospectiveImprovementLearning
ExperimentsGrowthAnalyticsValidation
ValidationExperimentsDemandGrowth
RetrospectiveImprovementExperimentsTeam
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