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| Criterion | ![]() Agile Specification by Example | ![]() Agile Three Amigos | ![]() UX Research User Interviews | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 60-90 min pro Feature | 15-30 min | 30–60 min per interview | 30-60 min |
Participantsdifferent | 3-6 | 3 | 1 participant per interview | 3-7 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Example Table, Acceptance Tests | Clarified Story, Test Examples, Open Questions | Interview Notes, Themes, Insight Summary | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | CollaborationBehavior-Driven DevelopmentQualityRefinement | QualitativeResearchCustomerDiscovery | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



