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| Criterion | ![]() Agile Specification by Example | ![]() Agile Story Points | ![]() Agile Ideal Days | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data. | When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 60-90 min pro Feature | laufend, 1-5 min je Item | 15-60 min | 2-5 min je Item |
Participantsdifferent | 3-6 | 3-9 | 2-9 | 3-9 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Example Table, Acceptance Tests | Point Estimates, Reference Stories, Velocity Data | Ideal Day Estimates, Assumption Notes, Capacity Caveats | Relative Estimates, Assumption Notes, Split Candidates |
Tags1 shared | AgileRequirementsExamplesBehavior-Driven Development | EstimationAgileMeasurement | EstimationEffortAgile | EstimationAgileRelative sizingTeam |



