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| Criterion | ![]() Agile Specification by Example | ![]() Agile Scrum | ![]() Agile Affinity Estimation | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a team needs to work in a fixed delivery rhythm, it stabilizes cadence, responsibility, and feedback loops. It makes collaboration reliable across sprint boundaries. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 60-90 min pro Feature | 1-4 Wochen je Sprint, laufend | 30-90 min | 2-5 min je Item |
Participantsdifferent | 3-6 | 3-10 (Scrum Team) | 3-12 | 3-9 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Example Table, Acceptance Tests | Product Backlog, Sprint Backlog, Increment, Sprint Goal | Affinity Size Map, Grouped Estimates, Unclear Items | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | AgileIterationCadence | EstimationBacklogRelative sizing | EstimationAgileRelative sizingTeam |



