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| Criterion | ![]() Agile Specification by Example | ![]() Product Discovery Problem Interview | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 60-90 min pro Feature | 30-60 min je Interview | 1-5 Tage | 25-40 min |
Participantsdifferent | 3-6 | 5-12 Interviews | Nutzertraffic | 1-5 |
Formatdifferent | Workshop | Workshop + async | Async | Workshop + async |
Outputdifferent | Example Table, Acceptance Tests | Problem Evidence, Risk Notes, Customer Segments | Click Data, Interest Signal, Learning Decision | Learning Card with evidence and next action |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | DiscoveryInterviewsValidation | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryLearning |



