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| Criterion | ![]() Agile Specification by Example | ![]() Product Discovery Problem Interview | ![]() Agile Example Mapping | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 60-90 min pro Feature | 30-60 min je Interview | 30-60 min | 30-60 min |
Participantsdifferent | 3-6 | 5-12 Interviews | 3-7 | 1-5 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Example Table, Acceptance Tests | Problem Evidence, Risk Notes, Customer Segments | Example Map, Acceptance Criteria, Open Questions | Completed Experiment Canvas, Success Metric |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | DiscoveryInterviewsValidation | Behavior-Driven DevelopmentRequirementsExamplesRefinement | ExperimentsValidationDiscoveryHypothesis |



