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| Criterion | ![]() Agile Specification by Example | ![]() Product Discovery Opportunity Solution Tree | ![]() Product Discovery Test Card | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 60-90 min pro Feature | 1-2 h Setup, laufend | 20-35 min | 30-60 min |
Participantsdifferent | 3-6 | 2-6 | 1-5 | 3-7 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Example Table, Acceptance Tests | Opportunity Solution Tree, Experiment Backlog, Learning Log | Test Card with a pre-set threshold | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | AgileRequirementsExamplesBehavior-Driven Development | DiscoveryOutcomesExperimentsOpportunity | ExperimentsValidationDiscoveryHypothesis | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



